case study 1

To play, press and hold the enter key. To stop, release the enter key.

Working collaboratively, at the developmental stage  emerging themes included: exploring the notion of space, participatory practice, memory, discovery and surprise. Someone suggested it should have the texture of a journey, another the feeling of a nightclub or maybe the opposite of a nightclub - a library?

We thought early on about playing with the audiences perception of space by using 'flats' to create maze-like more.